Already familiarized with the last news about Red Dead Redemption 2? Do not rush to switch your attention to other games – IGN published another voluminous material dedicated to the expected western. From the article you can get a lot of interesting.
Local leader Rockstar North Rob Nelson (Rob Nelson) claims that it was important for the developers to create a truly detailed and living world, since in RDR2 Players will not travel as fast as in many other “sandboxes”. People around the protagonist do not imitate violent activity, but live on their own routine.
Here is one example. Gangs from the gang of the dang van der Linde, which includes the protagonist Arthur Morgan, periodically needs to eat. For lunch or dinner to take place, a cook Pigarson bothers at the table, puts the products in the boiler, puts it on fire, and then calls his ally. They take plates, sit down and proceed to the meal. Other, even insignificant events are the same in detail.
IN Red Dead Redemption 2 https://eth-casino.co.uk/mobile-app/ The authors develop ideas laid down in the storyline of Michael de Santa from Grand Theft Auto v. Michael had a family, and the player felt that the hero’s life continues even outside the missions. In the upcoming Western, the creators want to blur the line between basic and side tasks and make you attach to Arthur accomplices.
It will be possible to chat not only with the brothers in arms, but also with simple NPCs. For this Rockstar Has a system of interaction with the characters. IN RDR2 The capture of the target (the one that is called Lock-ON) is used not only for shooting-after you go to a potential interlocutor, you will be allowed to choose one of the answer options. That is, if at some point the situation begins to heat up, Morgan will receive a chance to settle the conflict with a word.
Flying out with realism, which users value so much, developers show moderation and try to find a balance between reliability and interesting gameplay. For example, as we already wrote yesterday, the killed animals in the game decompose over time. However, this rule applies only to large prey – all sorts of rabbits can be calmly dragged in a bag, without running every minute to the bench in order to sell a perishable goods.
In one of the episodes of a demo, which Rockstar showed reporters, Arthur and his companions robbed the bank. When asked if we will be allowed to choose the characters for the case, Nelson answered negatively – this is the story of specific heroes, carefully thought out by the authors.
But some non-linearity in the task is still present. First of all, safes can be hacked or blew up. In addition, the behavior of the ministers of the law, judging by the words Nelson, Not predetermined – there is a chance that they will be late or do not appear at all at the crime scene.
However, do not expect from Red Dead Redemption 2 simulations of everything in the world – you will not allow you to arrange forest fires and redraw the world for yourself. Rockstar Thriterally creates this corner of America for eight years, and first of all the team ensures that the game is exciting, that each of its details feel the hand of the authors. The procedural generation, in their opinion, will only hurt here.
Red Dead Redemption 2 – A colossal project, to which the company attracted all its studios: it will not be a creation Rockstar North or Rockstar San Diego, A Rockstar Games whole. To find out why the creators needed such huge human resources, we can October 26, when Western will visit the PlayStation 4 and Xbox One.